


Lastly, a series of powerful new trinkets will be available for purchase from the Nomad Wagon using a new currency called Comet Shards. The corrupted farmhands will be led by a new boss enemy, The Miller, and they’ll undoubtedly have new dastardly tricks and skills to employ against any adventurers who challenge them. The new quest type will involve players pushing their team ever closer to the mysterious comet, and naturally there will be leaderboards included so that those who brave the endless hordes can see how far they made it in relation to their friends and fellow players.Īlong with the new horde mode quest type, The Color of Madness will introduce a new enemy faction, the corrupted husks of the farmhands who worked at the windmill and who were unfortunate enough to be caught in the radius of the comet’s impact blast. The most prominent of these wrinkles will be a brand new quest type which will pit a player’s team of adventurers against endless waves of grotesque enemies. There has been no word from the farm in a fortnight, save for the unearthly groaning that echoes from the ruin of the mill…”įrom a gameplay perspective, The Color of Madness will introduce three new wrinkles into Darkest Dungeon’s base format. “Some hateful shard of alien origin has streaked through the night sky, crashing into the old Miller’s farm on the outskirts of the Hamlet! Those unfortunate enough to witness the Comet’s arrival have been blinded by what they can only describe as a shifting, ephemeral hue of damnably abrasive intensity. Developer Red Hook is ensuring the continued legacy of its madness-themed RPG Darkest Dungeon by announcing a brand new DLC release for the game, The Color of Madness, which is due to arrive sometime in Spring of 2018.Īccording to this announcement post on the Darkest Dungeon website, The Color of Madness will continue the strong Lovecraftian theme which is so pervasive in the core game by introducing a brand new threat that comes from beyond the stars themselves:
